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Once a month, I ramble about product design, startups, and random other things I find interesting (which I'm sure you will too)

Measuring success

A skill I argue is just as important for designers as knowing Figma

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Don’t fall in love with your idea

How I had a great idea on paper, but a terrible one in practice. Here's the post-mortem of my startup closiit.

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Product design at startups

Some things I learnt about designing at startups, from developing product sense, to embracing scrappy processes, to measuring success and more.

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